
I am back with another status update on raytracing in RADV. And the good news is that things are finally starting to come together. After ~9 months of on and off work we’re now having games working with raytracing. Working on first try after getting all the required functionality was Control:
Read more:
https://www.basnieuwenhuizen.nl/raytracing-starting-to-come-together/?source=Snapzu
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