Sunday, 21 June 2020

The Last of Us Part II tries to be profound. It fails

The Last of Us Part II tries to be profound. It fails

In 2013, Steven Spielberg – the most popular filmmaker of all time – explained to an audience at the University of Southern California why video games don’t move audiences in the same way as Hollywood blockbusters. “The second you pick up the controller, the heart turns off,” he said, ruminating about the “great abyss” in empathy that opens up between the player of a game and its characters.
Read more: https://www.wired.co.uk/article/the-last-of-us-part-two?source=Snapzu

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