Tuesday, 28 May 2019

When bugs become features: why dynamic game systems surprise their creators

When bugs become features: why dynamic game systems surprise their creators

What is a bug? Asking that question can send you on an unusual journey, especially when you consider games like Caves of Qud, where a ‘flaw’ could easily be an incredible source of tactical complexity. “it’s possible to acquire a mental mutation that lets you dominate the minds of other creatures,” says Caves of Qud cocreator Jason Grinblat. “what this means is: for a limited duration, you walk around the map as the dominated creature—with access to their skills and powers...
Read more: https://www.pcgamer.com/when-bugs-become-features-why-dynamic-game-systems-surprise-their-creators/?source=Snapzu

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