Saturday, 23 February 2019

Black Ops 4 loot boxes weren't part of the original plan

Black Ops 4 loot boxes weren't part of the original plan

Call of Duty: Black Ops 4's design director, David Vonderhaar, has defended an interview where he said Blackout characters would be only be locked behind missions. The interview resurfaced after the latest update, Operation Grand Heist, snuck loot boxes into the game and trapped the new characters inside them. It's become increasingly hard to escape Black Ops 4's microtransactions. It's a premium game with a cosmetic shop, a season pass, a battle pass and now these loot crates, called 'reserve crates' in-game.
Read more: https://www.pcgamer.com/black-ops-4-loot-boxes-werent-part-of-the-original-plan?source=Snapzu

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